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Mechanism of Action Game

Pfizer — Games

Action arcade game based on a pharmaceutical mechanism of action and deployed on convention kiosks. Maneuver within a stylized micro-world, attempting to catch falling objects before they reach the “receptors” at the bottom. Catch a powerup item to increase movement speed, capture radius, or score multiplier. Features an attract loop, high score entry, and play statistics.

To work within the venue, the game grants a fixed amount of play time to a single visitor. This structure allows a continuous flow of new visitors through the exhibit space.

Features

  • MOA Interpretation
  • Gameplay Design
  • Custom Graphics
  • Sound Design
  • High Score Retention
  • Analytics / Logging
Screenshot of MOA Receptor Game Screenshot of MOA Receptor Game Screenshot of MOA Receptor Game Screenshot of MOA Receptor Game Screenshot of MOA Receptor Game